Facial Motion Cloning Using Global Shape Deformation
Abstract
We present a novel Facial Motion Cloning method relying on the combination of the radial basis functions (RBF) based scattered data interpolation with the encoding capabilities of the MPEG-4 Facial and Body Animation (FBA) international standard. Beside from an initial manual selection of feature points, our method works fully automatically without user interaction. The produced talking head is able to perform generic face animation which is stored in a MPEG-4 FBA data stream.
BibTeX
@inproceedings {10.2312:egs.20051031,
booktitle = {EG Short Presentations},
editor = {John Dingliana and Fabio Ganovelli},
title = {{Facial Motion Cloning Using Global Shape Deformation}},
author = {Fratarcangeli, Marco and Schaerf, Marco},
year = {2005},
publisher = {The Eurographics Association},
DOI = {10.2312/egs.20051031}
}
booktitle = {EG Short Presentations},
editor = {John Dingliana and Fabio Ganovelli},
title = {{Facial Motion Cloning Using Global Shape Deformation}},
author = {Fratarcangeli, Marco and Schaerf, Marco},
year = {2005},
publisher = {The Eurographics Association},
DOI = {10.2312/egs.20051031}
}