Efficient, Physically Plausible Finite Elements
Abstract
This paper discusses FEM-based simulations of soft bodies in terms of speed and robustness. To be physically plausible, three fundamental laws must be respected: rotational invariance, Newton's law and Euler's law. We show that precomputed strain-displacement matrices generate nonphysical torques which can lead to visual artifacts. We then derive the fastest FEM-based method meeting our criteria of plausibility and robustness and discuss their limitations.
BibTeX
@inproceedings {10.2312:egs.20051028,
booktitle = {EG Short Presentations},
editor = {John Dingliana and Fabio Ganovelli},
title = {{Efficient, Physically Plausible Finite Elements}},
author = {Nesme, Matthieu and Payan, Yohan and Faure, François},
year = {2005},
publisher = {The Eurographics Association},
DOI = {10.2312/egs.20051028}
}
booktitle = {EG Short Presentations},
editor = {John Dingliana and Fabio Ganovelli},
title = {{Efficient, Physically Plausible Finite Elements}},
author = {Nesme, Matthieu and Payan, Yohan and Faure, François},
year = {2005},
publisher = {The Eurographics Association},
DOI = {10.2312/egs.20051028}
}