An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera
Date
2020Author
Silva, Luiz José Schirmer
Silva, Djalma S. da
Velho, Luiz
Lopes, Hélio
Metadata
Show full item recordAbstract
We present a low cost and accessible end-to-end framework for 3D modeling and texture capture of Humans using deep neural networks and a single RGB camera. We generate a texture atlas considering a set of multi-view images. We also capture data to generate 3D shape models and finally combine it with the generated textures to obtain a full 3D reconstruction of the human body that can be used in a game engine.
BibTeX
@inproceedings {10.2312:egp.20201034,
booktitle = {Eurographics 2020 - Posters},
editor = {Ritschel, Tobias and Eilertsen, Gabriel},
title = {{An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera}},
author = {Silva, Luiz José Schirmer and Silva, Djalma S. da and Velho, Luiz and Lopes, Hélio},
year = {2020},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
ISBN = {978-3-03868-104-5},
DOI = {10.2312/egp.20201034}
}
booktitle = {Eurographics 2020 - Posters},
editor = {Ritschel, Tobias and Eilertsen, Gabriel},
title = {{An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera}},
author = {Silva, Luiz José Schirmer and Silva, Djalma S. da and Velho, Luiz and Lopes, Hélio},
year = {2020},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
ISBN = {978-3-03868-104-5},
DOI = {10.2312/egp.20201034}
}