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dc.contributor.authorAnderson, Eike Falken_US
dc.contributor.editorPost, Frits and Žára, Jiríen_US
dc.date.accessioned2018-04-14T18:37:31Z
dc.date.available2018-04-14T18:37:31Z
dc.date.issued2018
dc.identifier.issn1017-4656
dc.identifier.urihttp://dx.doi.org/10.2312/eged.20181005
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/eged20181005
dc.description.abstractThis paper presents an effective assignment in the shape of a computer graphics application from an introductory computing course with a graphics programming flavour. The assignment involves basic 2D computer graphics used in combination with fundamental algorithmic elements to create a simple drawing application. Students are first asked to create a data structure and appropriate functions replicating the operations of a Turtle graphics system and then to use this turtle for drawing either fractals or spirolateral curves.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleTurtle Fractals and Spirolaterals: Effective Assignments for Novice Graphics Programmersen_US
dc.description.seriesinformationEG 2018 - Education Papers
dc.description.sectionheadersPlugins and Effective Assignments
dc.identifier.doi10.2312/eged.20181005
dc.identifier.pages39-42


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