EG 2018 - Education Papers
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Teaching: Transformations, Visualization, Image Processing
I3T: Using Interactive Computer Graphics to Teach Geometric Transformations
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Incorporating Visualization Research in Introductory Programming Course: Case Studies
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Teaching Image-Processing Programming for Mobile Devices: A Software Development
Perspective
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Plugins and Effective Assignments
GL-Socket: A CG Plugin-based Framework for Teaching and Assessment
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paper ] [meta data
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Teaching Spatial Augmented Reality: a Practical Assignment for Large Audiences
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Turtle Fractals and Spirolaterals: Effective Assignments for Novice Graphics Programmers
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A Creative First Assignment in the Modern Graphics Pipeline
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API-free or API-based Courses?
On the Pedagogy of Teaching Introductory Computer Graphics without Rendering APIs
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Recent Submissions
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On the Pedagogy of Teaching Introductory Computer Graphics without Rendering APIs
(The Eurographics Association, 2018)Teaching modern computer graphics programming has become increasingly challenging due to the advancement in the granularity of application programming interfaces (APIs). In this paper, we put forward a discussion on the ... -
Teaching Spatial Augmented Reality: a Practical Assignment for Large Audiences
(The Eurographics Association, 2018)We present a new methodology to teach spatial augmented reality in a practical assignment to large audiences. Our approach does not require specific equipment such as video projectors while teaching the principal topics ... -
A Creative First Assignment in the Modern Graphics Pipeline
(The Eurographics Association, 2018)This paper describes a first assignment in an Introduction to Computer Graphics course taken by undergraduate students at a liberal arts college. The assignment marries the technical challenges found at the lowest level ... -
Turtle Fractals and Spirolaterals: Effective Assignments for Novice Graphics Programmers
(The Eurographics Association, 2018)This paper presents an effective assignment in the shape of a computer graphics application from an introductory computing course with a graphics programming flavour. The assignment involves basic 2D computer graphics used ... -
GL-Socket: A CG Plugin-based Framework for Teaching and Assessment
(The Eurographics Association, 2018)In this paper we describe a plugin-based C++ framework for teaching OpenGL and GLSL in introductory Computer Graphics courses. The main strength of the framework architecture is that student assignments are mostly independent ... -
Incorporating Visualization Research in Introductory Programming Course: Case Studies
(The Eurographics Association, 2018)The importance of early research experience for undergraduate students has been stressed time and time again. This paper presents three case studies in which non-CS major students could gain a visualization research ... -
Teaching Image-Processing Programming for Mobile Devices: A Software Development Perspective
(The Eurographics Association, 2018)In this paper we present a concept of a research course that teaches students in image processing as a building block of mobile applications. Our goal with this course is to teach theoretical foundations, practical skills ... -
I3T: Using Interactive Computer Graphics to Teach Geometric Transformations
(The Eurographics Association, 2018)Geometric transformations play an important role in a vast variety of disciplines. Although they belong to the fundamental concepts, they are also difficult to comprehend. Thousands of students take courses of algebra every ... -
EUROGRAPHICS 2018: Education Papers Frontmatter
(Eurographics Association, 2018)