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dc.contributor.authorBourdin, Jean-Jacquesen_US
dc.contributor.authorCunningham, Steveen_US
dc.contributor.authorFairn, Martaen_US
dc.contributor.authorHansmann, Werneren_US
dc.contributor.editorIsabel Navazo and Petr Felkelen_US
dc.date.accessioned2015-07-14T12:22:00Z
dc.date.available2015-07-14T12:22:00Z
dc.date.issued2007en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eged.20071017en_US
dc.description.abstractIn order to include computer graphics in European university programme programmes in computer science, the computer graphics curriculum must be organised along lines that satisfy the Bologna requirements for cross cross-university transfers. This workshop suggests ways to organise courses so that a computer graphics programme can be as comprehensive in its scope as fits any particular university, have its curriculum be easily understood by others, and allow simple transferring into and out of its programme. The structure developed by this workshop is still in ou outline form, but it serves as a tline framework from which actual courses and textbooks can be developed to fill out a comprehensive Bachelors and Masters computer graphics curriculum.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleReport of the CGE 06 Computer Graphics Education Workshop, Vienna, Austria, September 9, 2006en_US
dc.description.seriesinformationEG Education Papersen_US
dc.description.sectionheadersED3 - Panel Discussionen_US
dc.identifier.doi10.2312/eged.20071017en_US
dc.identifier.pages51-56en_US


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