dc.contributor.author | Wisskirchen, Peter | en_US |
dc.contributor.editor | C.E. Vandoni | en_US |
dc.date.accessioned | 2015-09-29T08:29:33Z | |
dc.date.available | 2015-09-29T08:29:33Z | |
dc.date.issued | 1985 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/eg.19851032 | en_US |
dc.description.abstract | The introduction of powerful object-oriented systems such as Smalltalk-80 and ZetaLisp Flavors offers a number of potential benefits to the field of computer graphics. This paper examines the potential for marrying object-oriented programming languages to emerging graphics kernel standards definitions. Examples of object-oriented hierarchies of graphics structures are provided, and modifications and extensions to kernel standards are suggested in order to both simplify the standards and more readily embrace the objectoriented approach. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | TOWARDS OBJECT-ORIENTED GRAPHICS STANDARDS | en_US |
dc.description.seriesinformation | Eurographics Conference Proceedings | en_US |
dc.identifier.doi | 10.2312/eg.19851032 | en_US |