THE DEVELOPMENT OF COMPUTER GRAPHICS CURRICULA FOR DESIGN EDUCATION
Abstract
With the imminent availability of low cost, high resolution computer graphics systems suitable for visual and graphic arts applications, design education must now come to terms with radical changes in design methodology and stylistic content. This paper explores some of the more critical problems facing design educators and in particular those which will force significant departures from current curricula. A case study is explored and recommendations given for program design and new teaching strategies.
BibTeX
@inproceedings {10.2312:eg.19841021,
booktitle = {Eurographics Conference Proceedings},
editor = {K. BO and H.A. TUCKER},
title = {{THE DEVELOPMENT OF COMPUTER GRAPHICS CURRICULA FOR DESIGN EDUCATION}},
author = {King, Robin G.},
year = {1984},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19841021}
}
booktitle = {Eurographics Conference Proceedings},
editor = {K. BO and H.A. TUCKER},
title = {{THE DEVELOPMENT OF COMPUTER GRAPHICS CURRICULA FOR DESIGN EDUCATION}},
author = {King, Robin G.},
year = {1984},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19841021}
}