Three-Dimensional Data Input by Selection of Hierarchically Defined Blocks
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Date
1984Author
Yamaguchi, K.
Inamoto, N.
Kunii, H. S.
Kunii, T. L.
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Show full item recordAbstract
This paper discusses inputing three dimensional solid object data by means of a two dimensional tablet. This method involves refining an object by gradually generalizing a class of 'permissible' objects. The design of an object is first limited to an octree, which is a set of cubes. At this step, a single selection can create, divide or destroy a cube. It is expected that after this rough design step has been completed, the designer can go on to the next step in which the target object is a polyhedron. The advantages of using this octree design method are: 1. the designer always has a valid three dimensional object, 2. few selections are required for generating a rough design, and 3. each displayed candidate cube serves as a menu for guiding the designer in making decisions. A technique for displaying objects and experimental designs is illustrated.
BibTeX
@inproceedings {10.2312:eg.19841001,
booktitle = {Eurographics Conference Proceedings},
editor = {K. BO and H.A. TUCKER},
title = {{Three-Dimensional Data Input by Selection of Hierarchically Defined Blocks}},
author = {Yamaguchi, K. and Inamoto, N. and Kunii, H. S. and Kunii, T. L.},
year = {1984},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19841001}
}
booktitle = {Eurographics Conference Proceedings},
editor = {K. BO and H.A. TUCKER},
title = {{Three-Dimensional Data Input by Selection of Hierarchically Defined Blocks}},
author = {Yamaguchi, K. and Inamoto, N. and Kunii, H. S. and Kunii, T. L.},
year = {1984},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19841001}
}