PERSPECTIVE MAPPING OF PLANAR TEXTURIS
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Date
1982Author
Gangnet, Michel
Perny, Didier
Coueignoux, Philippe
Metadata
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Perspective mapping of planar textures is discussed along two directions. First we study the perspective mapping of a plane onto another plane. We show that the point to point computation involved can be broken down to a simple 2-D homology compounded with two 2-D rotations. Such a result is useful to speed up texture mapping. Second we study how to render texture mapping most accurate according to digital signal theory. We define a new methodology for filtering using the inverse of the perspective mapping at each pixel. Extensions can be made to a large class of patches and surface transforms.
BibTeX
@inproceedings {10.2312:eg.19821004,
booktitle = {Eurographics Conference Proceedings},
editor = {D.S. Greenaway and E.A. Warman},
title = {{PERSPECTIVE MAPPING OF PLANAR TEXTURIS}},
author = {Gangnet, Michel and Perny, Didier and Coueignoux, Philippe},
year = {1982},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19821004}
}
booktitle = {Eurographics Conference Proceedings},
editor = {D.S. Greenaway and E.A. Warman},
title = {{PERSPECTIVE MAPPING OF PLANAR TEXTURIS}},
author = {Gangnet, Michel and Perny, Didier and Coueignoux, Philippe},
year = {1982},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19821004}
}