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dc.contributor.authorGarcía, Francisco Gonzálezen_US
dc.contributor.authorMartín, Jesús Amador Pérezen_US
dc.contributor.authorPatow, Gustavo A.en_US
dc.contributor.editorGarcía-Fernández, Ignacio and Ureña, Carlosen_US
dc.date.accessioned2018-06-26T13:59:37Z
dc.date.available2018-06-26T13:59:37Z
dc.date.issued2018
dc.identifier.isbn978-3-03868-067-3
dc.identifier.urihttps://doi.org/10.2312/ceig.20181163
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/ceig20181163
dc.description.abstractMechanical Design (MCAD) tools are used for creating 3D digital prototypes used in the design, visualization, and simulation of products. In this paper we present LeoMCAD, a Lego-based mechanical system designed to be used as an education tool both for kids and Lego hobbyists; but which features a novel solver that naturally and seamlessly computes the interaction between the pieces that build-up a given model, solving an otherwise complex forward kinematic system of equations in a much simpler way. The results show how our system is able to cope with situations that would produce dead-lock situations in more advanced commercial systems.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectMechanical CAD
dc.subjectProcedural Modeling
dc.subjectSolver
dc.titleLeoMCAD: A Lego-based Mechanical CAD systemen_US
dc.description.seriesinformationSpanish Computer Graphics Conference (CEIG)
dc.description.sectionheadersProcedural Modelling and Models Acquisition
dc.identifier.doi10.2312/ceig.20181163
dc.identifier.pages103-107


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  • CEIG18
    ISBN 978-3-03868-067-3

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