dc.contributor.author | García, Francisco González | en_US |
dc.contributor.author | Martín, Jesús Amador Pérez | en_US |
dc.contributor.author | Patow, Gustavo A. | en_US |
dc.contributor.editor | García-Fernández, Ignacio and Ureña, Carlos | en_US |
dc.date.accessioned | 2018-06-26T13:59:37Z | |
dc.date.available | 2018-06-26T13:59:37Z | |
dc.date.issued | 2018 | |
dc.identifier.isbn | 978-3-03868-067-3 | |
dc.identifier.uri | https://doi.org/10.2312/ceig.20181163 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/ceig20181163 | |
dc.description.abstract | Mechanical Design (MCAD) tools are used for creating 3D digital prototypes used in the design, visualization, and simulation of products. In this paper we present LeoMCAD, a Lego-based mechanical system designed to be used as an education tool both for kids and Lego hobbyists; but which features a novel solver that naturally and seamlessly computes the interaction between the pieces that build-up a given model, solving an otherwise complex forward kinematic system of equations in a much simpler way. The results show how our system is able to cope with situations that would produce dead-lock situations in more advanced commercial systems. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Mechanical CAD | |
dc.subject | Procedural Modeling | |
dc.subject | Solver | |
dc.title | LeoMCAD: A Lego-based Mechanical CAD system | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference (CEIG) | |
dc.description.sectionheaders | Procedural Modelling and Models Acquisition | |
dc.identifier.doi | 10.2312/ceig.20181163 | |
dc.identifier.pages | 103-107 | |