dc.contributor.author | Cárdenas-Donoso, José Luis | en_US |
dc.contributor.author | García-Fernández, Ángel-Luis | en_US |
dc.contributor.author | Conde-Rodríguez, Francisco-de-Asís | en_US |
dc.contributor.author | Ogáyar-Anguita, Carlos-Javier | en_US |
dc.contributor.editor | García-Fernández, Ignacio and Ureña, Carlos | en_US |
dc.date.accessioned | 2018-06-26T13:59:33Z | |
dc.date.available | 2018-06-26T13:59:33Z | |
dc.date.issued | 2018 | |
dc.identifier.isbn | 978-3-03868-067-3 | |
dc.identifier.uri | https://doi.org/10.2312/ceig.20181158 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/ceig20181158 | |
dc.description.abstract | This paper describes the hardware and software of a prototype of a portable Spatial Augmented Reality system. This prototype is completely autonomous and projects the information on the real world, so that it is visible for a group of users. The system was built using mostly low-cost hardware (Raspberry Pi, plus a camera module and an inertial measurement unit), and the software was developed using C++ and OpenGL ES 2.0. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Human | |
dc.subject | centered computing | |
dc.subject | Mixed / augmented reality | |
dc.subject | Computing methodologies | |
dc.subject | Camera calibration | |
dc.subject | Computer systems organization | |
dc.subject | Embedded hardware | |
dc.title | Experiences From the Development of a Prototype of an Spatial Augmented Reality System | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference (CEIG) | |
dc.description.sectionheaders | Virtual and Augmented Reality | |
dc.identifier.doi | 10.2312/ceig.20181158 | |
dc.identifier.pages | 79-82 | |