dc.contributor.author | Martín-Garrido, Alberto | en_US |
dc.contributor.author | Miguel, Eder | en_US |
dc.contributor.author | Otaduy, Miguel Ángel | en_US |
dc.contributor.editor | García-Fernández, Ignacio and Ureña, Carlos | en_US |
dc.date.accessioned | 2018-06-26T13:59:25Z | |
dc.date.available | 2018-06-26T13:59:25Z | |
dc.date.issued | 2018 | |
dc.identifier.isbn | 978-3-03868-067-3 | |
dc.identifier.uri | https://doi.org/10.2312/ceig.20181148 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/ceig20181148 | |
dc.description.abstract | Efficient and realistic cloth simulation is an unsolved problem, with yarn-level models emerging as a new alternative thanks to new hardware capabilities. Modeling yarns as flexible rods with persistent contacts enables a very robust and efficient simulation. However, this assumption also complicates the definition of elastic deformation potentials. This work explores more accurate yarn-level cloth models together with experiments that compare model features in order to detect shortcomings in the persistent contact model. In particular, we have implemented a discrete elastic model of flexible yarns with contact which treats yarns as unidimensional splines, together with a model that discretizes yarns using three-dimensional finite elements. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Computing methodologies | |
dc.subject | Physical simulation | |
dc.title | Toward Estimation of Yarn-Level Cloth Simulation Models | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference (CEIG) | |
dc.description.sectionheaders | Animation and Simulation | |
dc.identifier.doi | 10.2312/ceig.20181148 | |
dc.identifier.pages | 21-24 | |