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dc.contributor.authorFita, Josep Lluisen_US
dc.contributor.authorBesuievsky, Gonzaloen_US
dc.contributor.authorPatow, Gustavoen_US
dc.contributor.editorAlejandro Garcia-Alonso and Belen Masiaen_US
dc.date.accessioned2016-09-13T05:15:17Z
dc.date.available2016-09-13T05:15:17Z
dc.date.issued2016
dc.identifier.isbn978-3-03868-023-9
dc.identifier.issn-
dc.identifier.urihttp://dx.doi.org/10.2312/ceig.20161322
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/ceig20161322
dc.description.abstractWe present a set of off-the-shelf tools that will enable structural simulations and optimization into procedural modeled masonry buildings, as historical buildings like cathedrals or churches. For instance, with our tools we are capable of easily knowing whether the roof of a given masonry structure is sound, if it falls down, and, in the later case, even which brick of this structure has moved. For this we integrate a set of custom tools into the available Houdini platform [Sid12], together with the freely available Bullet engine and a set of Python scripts to quickly and efficiently simulate masonry structures.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectProcedural Modeling [Computer Graphics]
dc.subjectVirtual Historical Buildings
dc.subjectMasonry Structures
dc.titleTools for Structural Analysis and Optimization of Procedural Masonry Buildingsen_US
dc.description.seriesinformationSpanish Computer Graphics Conference (CEIG)
dc.description.sectionheadersProcedural Modeling
dc.identifier.doi10.2312/ceig.20161322
dc.identifier.pages109-113


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  • CEIG16
    ISBN 978-3-03868-023-9

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