dc.contributor.author | Tirado, Gregorio Soria | en_US |
dc.contributor.author | Alvarado, Lidia Ortega | en_US |
dc.contributor.author | Godino, Félix Paulano | en_US |
dc.contributor.author | Higaruela, Francisco Feito | en_US |
dc.contributor.author | Sánchez, Matías Montávez | en_US |
dc.contributor.editor | Alejandro Garcia-Alonso and Belen Masia | en_US |
dc.date.accessioned | 2016-09-13T05:15:16Z | |
dc.date.available | 2016-09-13T05:15:16Z | |
dc.date.issued | 2016 | |
dc.identifier.isbn | 978-3-03868-023-9 | |
dc.identifier.issn | - | |
dc.identifier.uri | http://dx.doi.org/10.2312/ceig.20161319 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/ceig20161319 | |
dc.description.abstract | Serious games have been introduced in many areas, especially in training but also in rehabilitation of patients. In this paper we describe the use of Arduino cheap technology to help in wrist rehabilitation. The objective contist of monitoring the patient's wrist movements while playing with a video game. The game has been implemented using the free distribution of the video-game engine Unity. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.4 [Computer Graphics] | |
dc.subject | Graphics Utilities | |
dc.subject | Virtual device interfaces | |
dc.title | RehArkanoid: Arduino as a Low-cost Videogame Controller for a Serious Game | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference (CEIG) | |
dc.description.sectionheaders | Games and Applications | |
dc.identifier.doi | 10.2312/ceig.20161319 | |
dc.identifier.pages | 89-93 | |