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dc.contributor.authorLaramee, Robert S.en_US
dc.contributor.authorSchneider, Jürgenen_US
dc.contributor.authorHauser, Helwigen_US
dc.contributor.editorOliver Deussen and Charles Hansen and Daniel Keim and Dietmar Saupeen_US
dc.date.accessioned2014-01-30T07:46:02Z
dc.date.available2014-01-30T07:46:02Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-07-Xen_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VisSym/VisSym04/085-090en_US
dc.description.abstractIsosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engineers with even more insight into the characteristics of 3D vector fields. We apply a method for producing dense, texture-based representations of flow on isosurfaces. It combines two well know scientific visualization techniques, namely iso-surfacing and texture-based flow visualization, into a useful hybrid approach. The method is fast and can generate dense representations of flow on isosurfaces with high spatio-temporal correlation at 60 frames per second. The method is applied in the context of CFD simulation data, namely, the investigation of a common swirl flow pattern and the visualization of blood flow.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleTexture-Based Flow Visualization on Isosurfaces from Computational Fluid Dynamicsen_US
dc.description.seriesinformationEurographics / IEEE VGTC Symposium on Visualizationen_US


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