Texture-Based Flow Visualization on Isosurfaces from Computational Fluid Dynamics
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Date
2004Author
Laramee, Robert S.
Schneider, Jürgen
Hauser, Helwig
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Isosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engineers with even more insight into the characteristics of 3D vector fields. We apply a method for producing dense, texture-based representations of flow on isosurfaces. It combines two well know scientific visualization techniques, namely iso-surfacing and texture-based flow visualization, into a useful hybrid approach. The method is fast and can generate dense representations of flow on isosurfaces with high spatio-temporal correlation at 60 frames per second. The method is applied in the context of CFD simulation data, namely, the investigation of a common swirl flow pattern and the visualization of blood flow.
BibTeX
@inproceedings {10.2312:VisSym:VisSym04:085-090,
booktitle = {Eurographics / IEEE VGTC Symposium on Visualization},
editor = {Oliver Deussen and Charles Hansen and Daniel Keim and Dietmar Saupe},
title = {{Texture-Based Flow Visualization on Isosurfaces from Computational Fluid Dynamics}},
author = {Laramee, Robert S. and Schneider, Jürgen and Hauser, Helwig},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-5296},
ISBN = {3-905673-07-X},
DOI = {10.2312/VisSym/VisSym04/085-090}
}
booktitle = {Eurographics / IEEE VGTC Symposium on Visualization},
editor = {Oliver Deussen and Charles Hansen and Daniel Keim and Dietmar Saupe},
title = {{Texture-Based Flow Visualization on Isosurfaces from Computational Fluid Dynamics}},
author = {Laramee, Robert S. and Schneider, Jürgen and Hauser, Helwig},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-5296},
ISBN = {3-905673-07-X},
DOI = {10.2312/VisSym/VisSym04/085-090}
}