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dc.contributor.authorLi, Shengyingen_US
dc.contributor.authorMueller, Klausen_US
dc.contributor.editorKen Brodlie and David Duke and Ken Joyen_US
dc.date.accessioned2014-01-31T06:52:09Z
dc.date.available2014-01-31T06:52:09Z
dc.date.issued2005en_US
dc.identifier.isbn3-905673-19-3en_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VisSym/EuroVis05/215-222en_US
dc.description.abstractBased on the finding that refraction imposes significantly higher demands onto gradient filters than illumination and shading, we evaluate the family of spline filters as a good alternative to the cubic filters, which so far have served as the gold standard of efficient yet high-quality interpolation filters in present visualization applications. Using a regular background texture to visualize the refractive properties of the volumetric object, we also describe an efficient scheme to achieve the effects of supersampling without incurring any extra raycasting overhead. Our results indicate that splines can be superior to the Catmull-Rom filter, with potentially less computational overhead, also offering a convenient means to adjust the extent of lowpassing and smoothing.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleSpline-Based Gradient Filters For High-Quality Refraction Computations in Discrete Datasetsen_US
dc.description.seriesinformationEUROVIS 2005: Eurographics / IEEE VGTC Symposium on Visualizationen_US


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