dc.contributor.author | Botchen, Ralf P. | en_US |
dc.contributor.author | Chen, Min | en_US |
dc.contributor.author | Weiskopf, Daniel | en_US |
dc.contributor.author | Ertl, Thomas | en_US |
dc.contributor.editor | Raghu Machiraju and Torsten Moeller | en_US |
dc.date.accessioned | 2014-01-29T17:49:58Z | |
dc.date.available | 2014-01-29T17:49:58Z | |
dc.date.issued | 2006 | en_US |
dc.identifier.isbn | 3-905673-41-X | en_US |
dc.identifier.issn | 1727-8376 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/VG/VG06/047-054 | en_US |
dc.description.abstract | GPU-assisted multi-field rendering provides a means of generating effective video volume visualization that can convey both the objects in a spatiotemporal domain as well as the motion status of these objects. In this paper, we present a technical framework that enables combined volume and flow visualization of a video to be synthesized using GPU-based techniques. A bricking-based volume rendering method is deployed for handling large video datasets in a scalable manner, which is particularly useful for synthesizing a dynamic visualization of a video stream. We have implemented a number of image processing filters, and in particular, we employ an optical flow filter for estimating motion flows in a video. We have devised mechanisms for combining volume objects in a scalar field with glyph and streamline geometry from an optical flow. We demonstrate the effectiveness of our approach with example visualizations constructed from two benchmarking problems in computer vision. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACMCCS): I.3.3 [Computer Graphics]: Picture / Image Generation I.3.6 [Computer Graphics]: Methodology and Techniques I.3.m [Computer Graphics]: Video Visualization | en_US |
dc.title | GPU-assisted Multi-field Video Volume Visualization | en_US |
dc.description.seriesinformation | Volume Graphics | en_US |