GPU-based Particle Systems for Illustrative Volume Rendering
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Date
2008Author
Pelt, R.F.P. van
Vilanova, A.
Wetering, H.M.M. van de
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Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and effectively conveying visual information. We adopt user-configurable particle systems to produce stylized renderings from the volume data, imitating traditional pen-and-ink drawings. In the following, we present an interactive GPU-based illustrative framework, called VolFlies- GPU, for rendering volume data, exploiting parallelism in both graphics hardware and particle systems. We achieve real-time interaction and prompt parametrization of the illustrative styles, using an intuitive GPGPU paradigm that delivers the computational power to drive our particle system and visualization algorithms.
BibTeX
@inproceedings {10.2312:VG:VG-PBG08:089-096,
booktitle = {IEEE/ EG Symposium on Volume and Point-Based Graphics},
editor = {Hans-Christian Hege and David Laidlaw and Renato Pajarola and Oliver Staadt},
title = {{GPU-based Particle Systems for Illustrative Volume Rendering}},
author = {Pelt, R.F.P. van and Vilanova, A. and Wetering, H.M.M. van de},
year = {2008},
publisher = {The Eurographics Association},
ISSN = {1727-8376},
ISBN = {978-3-905674-12-5},
DOI = {10.2312/VG/VG-PBG08/089-096}
}
booktitle = {IEEE/ EG Symposium on Volume and Point-Based Graphics},
editor = {Hans-Christian Hege and David Laidlaw and Renato Pajarola and Oliver Staadt},
title = {{GPU-based Particle Systems for Illustrative Volume Rendering}},
author = {Pelt, R.F.P. van and Vilanova, A. and Wetering, H.M.M. van de},
year = {2008},
publisher = {The Eurographics Association},
ISSN = {1727-8376},
ISBN = {978-3-905674-12-5},
DOI = {10.2312/VG/VG-PBG08/089-096}
}