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dc.contributor.authorCallieri, M.en_US
dc.contributor.authorCignoni, P.en_US
dc.contributor.authorGanovelli, F.en_US
dc.contributor.authorMontani, C.en_US
dc.contributor.authorPingi, P.en_US
dc.contributor.authorScopigno, R.en_US
dc.contributor.editorDavid Arnold and Alan Chalmers and Franco Niccoluccien_US
dc.date.accessioned2014-01-31T07:25:06Z
dc.date.available2014-01-31T07:25:06Z
dc.date.issued2003en_US
dc.identifier.isbn3-905673-08-8en_US
dc.identifier.issn1811-864Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/VAST/VAST03/013-022en_US
dc.description.abstractPost-processing of 3D scanned data is still the bottleneck for a wider diffusion of this technology. In this paper we describe our second generation tools for processing 3D scanned data. In particular, our tools support: range maps alignment, range maps merge (or fusion), mesh simplification and color attribute management. This software package has been implemented by scratch and encompasses both up-to-date solutions and some original methods (merging, simplification, color management and, in part, alignment). The paper presents the architecture of the tools, the features supported and algorithms used; finally, an evaluation of its use in the framework of a complex acquisition in the Cultural Heritage domain (3D scanning of a bronze statue) is reported.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3 [Computer Graphics]: I.3.3 Picture/Image Generation - Digitizing and scanningen_US
dc.titleVCLab s Tools for 3D range data processingen_US
dc.description.seriesinformationThe 4th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritageen_US


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