Sparse Low-degree Implicits with Applications to High Quality Rendering, Feature Extraction, and Smoothing
Abstract
We propose a new surface representation delivering an accurate approximation to a set of points scattered over a smooth surface by Sparse Low-degree IMplicits (SLIM). The SLIM surface representation consists of a sparse multi-scale set of nonconforming surface primitives which are blended along view rays during the rendering phase. This new representation leads to an interactive real-time visualization of large-size models and delivers a better rendering quality than standard splatting techniques based on linear primitives. Further, SLIM allows us to achieve a fast and accurate estimation of surface curvature and curvature derivatives and, therefore, is very suitable for many non-photorealistic rendering tasks. Applications to ray-tracing and surface smoothing are also considered.
BibTeX
@inproceedings {10.2312:SGP:SGP05:149-158,
booktitle = {Eurographics Symposium on Geometry Processing 2005},
editor = {Mathieu Desbrun and Helmut Pottmann},
title = {{Sparse Low-degree Implicits with Applications to High Quality Rendering, Feature Extraction, and Smoothing}},
author = {Ohtake, Yutaka and Belyaev, Alexander and Alexa, Marc},
year = {2005},
publisher = {The Eurographics Association},
ISSN = {1727-8384},
ISBN = {3-905673-24-X},
DOI = {10.2312/SGP/SGP05/149-158}
}
booktitle = {Eurographics Symposium on Geometry Processing 2005},
editor = {Mathieu Desbrun and Helmut Pottmann},
title = {{Sparse Low-degree Implicits with Applications to High Quality Rendering, Feature Extraction, and Smoothing}},
author = {Ohtake, Yutaka and Belyaev, Alexander and Alexa, Marc},
year = {2005},
publisher = {The Eurographics Association},
ISSN = {1727-8384},
ISBN = {3-905673-24-X},
DOI = {10.2312/SGP/SGP05/149-158}
}