Human Motion Reconstruction from Force Sensors
Abstract
Consumer-grade, real-time motion capture devices are becoming commonplace in every household, thanks to the recent development in depth-camera technologies. We introduce a new approach to capturing and reconstructing freeform, full-body human motion using force sensors, supplementary to existing, consumer-grade mocap systems. Our algorithm exploits the dynamic aspects of human movement, such as linear and angular momentum, to providekey information for full-body motion reconstruction. Using two pressure sensing platforms (Wii Balance Board) and a hand tracking device, we demonstrate that human motion can be largely reconstructed from ground reaction forces along with a small amount of arm movement information.
BibTeX
@inproceedings {10.2312:SCA:SCA11:129-138,
booktitle = {Eurographics/ ACM SIGGRAPH Symposium on Computer Animation},
editor = {A. Bargteil and M. van de Panne},
title = {{Human Motion Reconstruction from Force Sensors}},
author = {Ha, Sehoon and Bai, Yunfei and Liu, C. Karen},
year = {2011},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-1-4503-0923-3},
DOI = {10.2312/SCA/SCA11/129-138}
}
booktitle = {Eurographics/ ACM SIGGRAPH Symposium on Computer Animation},
editor = {A. Bargteil and M. van de Panne},
title = {{Human Motion Reconstruction from Force Sensors}},
author = {Ha, Sehoon and Bai, Yunfei and Liu, C. Karen},
year = {2011},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-1-4503-0923-3},
DOI = {10.2312/SCA/SCA11/129-138}
}