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dc.contributor.authorAlduán, Ivánen_US
dc.contributor.authorOtaduy, Miguel A.en_US
dc.contributor.editorA. Bargteil and M. van de Panneen_US
dc.date.accessioned2013-10-31T10:28:14Z
dc.date.available2013-10-31T10:28:14Z
dc.date.issued2011en_US
dc.identifier.isbn978-1-4503-0923-3en_US
dc.identifier.issn1727-5288en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SCA/SCA11/025-032en_US
dc.description.abstractCombining mechanical properties of solids and fluids, granular materials pose important challenges for the design of algorithms for realistic animation. In this paper, we present a simulation algorithm based on smoothed particle hydrodynamics (SPH) that succeeds in modeling important features of the behavior of granular materials. These features are unilateral incompressibility, friction and cohesion. We extend an existing unilateral incompressibility formulation to be added at almost no effort to an existing SPH-based algorithm for fluids. The main advantages of this extension are the ease of implementation, the lack of grid artifacts, and the simple two-way coupling with other objects. Our friction and cohesion models can also be incorporated in a seamless manner in the overall SPHsimulation algorithm.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleSPH Granular Flow with Friction and Cohesionen_US
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on Computer Animationen_US


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