dc.contributor.author | Liu, C. Karen | en_US |
dc.contributor.editor | Markus Gross and Doug James | en_US |
dc.date.accessioned | 2014-01-29T07:37:24Z | |
dc.date.available | 2014-01-29T07:37:24Z | |
dc.date.issued | 2008 | en_US |
dc.identifier.isbn | 978-3-905674-10-1 | en_US |
dc.identifier.issn | 1727-5288 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/SCA/SCA08/163-171 | en_US |
dc.description.abstract | We present an interactive physics-based motion synthesis technique for creating hand manipulation across a wide variety of tasks, objects, user interventions, and stylistic preferences. Given an object being manipulated, a single pose specifying the desired initial contact, and the kinematic goals of the manipulation, our algorithm automat- ically generates hand-object manipulation that is responsive to unscripted external disturbances. Our algorithm simulates the dynamic coupling between a passive dynamic system and an active dynamic system by formulating a sequence of constrained optimizations. This formulation allows the user to synthesize a manipulation task by describing simple, keyframe-like kinematic goals in the domain of object configuration. The algorithm will auto- matically produce the hand motion that achieves the kinematic goals via coupled dynamic equations of motion. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism | en_US |
dc.title | Synthesis of Interactive Hand Manipulation | en_US |
dc.description.seriesinformation | Eurographics/SIGGRAPH Symposium on Computer Animation | en_US |