Synthesis of Interactive Hand Manipulation
Abstract
We present an interactive physics-based motion synthesis technique for creating hand manipulation across a wide variety of tasks, objects, user interventions, and stylistic preferences. Given an object being manipulated, a single pose specifying the desired initial contact, and the kinematic goals of the manipulation, our algorithm automat- ically generates hand-object manipulation that is responsive to unscripted external disturbances. Our algorithm simulates the dynamic coupling between a passive dynamic system and an active dynamic system by formulating a sequence of constrained optimizations. This formulation allows the user to synthesize a manipulation task by describing simple, keyframe-like kinematic goals in the domain of object configuration. The algorithm will auto- matically produce the hand motion that achieves the kinematic goals via coupled dynamic equations of motion.
BibTeX
@inproceedings {10.2312:SCA:SCA08:163-171,
booktitle = {Eurographics/SIGGRAPH Symposium on Computer Animation},
editor = {Markus Gross and Doug James},
title = {{Synthesis of Interactive Hand Manipulation}},
author = {Liu, C. Karen},
year = {2008},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-3-905674-10-1},
DOI = {10.2312/SCA/SCA08/163-171}
}
booktitle = {Eurographics/SIGGRAPH Symposium on Computer Animation},
editor = {Markus Gross and Doug James},
title = {{Synthesis of Interactive Hand Manipulation}},
author = {Liu, C. Karen},
year = {2008},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-3-905674-10-1},
DOI = {10.2312/SCA/SCA08/163-171}
}