dc.contributor.author | Becker, Markus | en_US |
dc.contributor.author | Teschner, Matthias | en_US |
dc.contributor.editor | Dimitris Metaxas and Jovan Popovic | en_US |
dc.date.accessioned | 2014-01-29T07:27:34Z | |
dc.date.available | 2014-01-29T07:27:34Z | |
dc.date.issued | 2007 | en_US |
dc.identifier.isbn | 978-3-905673-44-9 | en_US |
dc.identifier.issn | 1727-5288 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/SCA/SCA07/209-218 | en_US |
dc.description.abstract | We present a weakly compressible form of the Smoothed Particle Hydrodynamics method (SPH) for fluid flow based on the Tait equation. In contrast to commonly employed projection approaches that strictly enforce incompress- ibility, time-consuming solvers for the Poisson equation are avoided by allowing for small, user-defined density fluctuations. We also discuss an improved surface tension model that is particularly appropriate for single-phase free-surface flows. The proposed model is compared to existing models and experiments illustrate the accuracy of the approach for free surface flows. Combining the proposed methods, volume-preserving low-viscosity liquids can be efficiently simulated using SPH. The approach is appropriate for medium-scale and small-scale phenomena. Effects such as splashing and breaking waves are naturally handled. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Three-Dimensional Graphics and Realism: Animation | en_US |
dc.title | Weakly compressible SPH for free surface flows | en_US |
dc.description.seriesinformation | Eurographics/SIGGRAPH Symposium on Computer Animation | en_US |