Eurographics/SIGGRAPH Symposium on Computer Animation 2007
Mueller, Matthias; Schirm, Simon; Duthaler, Stephan
Screen Space Meshes
Gupta, Mohit; Narasimhan, Srinivasa G.
Legendre Fluids: A Unified Framework for Analytic Reduced Space Modeling and Rendering of Participating Media
Kim, Theodore; Carlson, Mark
A Simple Boiling Module
Majkowska, Anna; Faloutsos, Petros
Flipping with Physics: Motion Editing for Acrobatics
Hsu, Eugene; Silva, Marco da; Popovic, Jovan
Guided TimeWarping for Motion Editing
Wampler, Kevin; Sasaki, Daichi; Zhang, Li; Popovic, Zoran
Dynamic, Expressive Speech Animation From a Single Mesh
Spillmann, J.; Teschner, M.
CORDE: Cosserat Rod Elements for the Dynamic Simulation of One-Dimensional Elastic Objects
Sifakis, Eftychios; Der, Kevin G.; Fedkiw, Ronald
Arbitrary Cutting of Deformable Tetrahedralized Objects
Sifakis, Eftychios; Shinar, Tamar; Irving, Geoffrey; Fedkiw, Ronald
Hybrid Simulation of Deformable Solids
Garg, Akash; Grinspun, Eitan; Wardetzky, Max; Zorin, Denis
Cubic Shells
Pelechano, N.; Allbeck, J.M.; Badler, N.I.
Controlling Individual Agents in High-Density Crowd Simulation
Lee, Kang Hoon; Choi, Myung Geol; Hong, Qyoun; Lee, Jehee
Group Behavior from Video: A Data-Driven Approach to Crowd Simulation
Yu, Qinxin; Terzopoulos, Demetri
A Decision Network Framework for the Behavioral Animation of Virtual Humans
Angelidis, Alexis; Singh, Karan
Kinodynamic skinning using volume-preserving deformations
Forstmann, Sven; Ohya, Jun; Krohn-Grimberghe, Artus; McDougall, Ryan
Deformation Styles for Spline-based Skeletal Animation
Aujay, Gregoire; Hetroy, Franck; Lazarus, Francis; Depraz, Christine
Harmonic Skeleton for Realistic Character Animation
Lau, Manfred; Chai, Jinxiang; Xu, Ying-Qing; Shum, Heung-Yeung
Face Poser: Interactive Modeling of 3D Facial Expressions Using Model Priors
Barbic, Jernej; James, Doug
Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
Otaduy, Miguel A.; Germann, Daniel; Redon, Stephane; Gross, Markus
Adaptive Deformations with Fast Tight Bounds
Thuerey, N.; Sadlo, F.; Schirm, S.; Mueller-Fischer, M.; Gross, M.
Real-time Simulations of Bubbles and Foam within a ShallowWater Framework
Kang, Byungkwon; Jang, Yoojin; Ihm, Insung
Animation of Chemically Reactive Fluids Using a Hybrid Simulation Method
Becker, Markus; Teschner, Matthias
Weakly compressible SPH for free surface flows
Chentanez, Nuttapong; Feldman, Bryan E.; Labelle, François; O Brien, James F.; Shewchuk, Jonathan R.
Liquid Simulation on Lattice-Based Tetrahedral Meshes
Wang, Huamin; Miller, Gavin; Turk, Greg
Solving General ShallowWave Equations on Surfaces
Allen, Brian; Chu, Derek; Shapiro, Ari; Faloutsos, Petros
On the Beat! Timing and Tension for Dynamic Characters
Abe, Yeuhi; Silva, Marco da; Popovic, Jovan
Multiobjective Control with Frictional Contacts
McDonnell, Rachel; Newell, Fiona; O'Sullivan, Carol
Smooth Movers: Perceptually Guided Human Motion Simulation
Theobalt, Christian; Roessl, Christian; Aguiar, Edilson de; Seidel, Hans-Peter
Animation Collage