dc.contributor.author | Thürey, Nils | en_US |
dc.contributor.author | Keiser, Richard | en_US |
dc.contributor.author | Pauly, Mark | en_US |
dc.contributor.author | Rüde, Ulrich | en_US |
dc.contributor.editor | Marie-Paule Cani and James O'Brien | en_US |
dc.date.accessioned | 2014-01-29T07:24:08Z | |
dc.date.available | 2014-01-29T07:24:08Z | |
dc.date.issued | 2006 | en_US |
dc.identifier.isbn | 3-905673-34-7 | en_US |
dc.identifier.issn | 1727-5288 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/SCA/SCA06/007-013 | en_US |
dc.description.abstract | We propose a new fluid control technique that uses scale-dependent force control to preserve small-scale fluid detail. Control particles define local force fields and can be generated automatically from either a physical simulation or a sequence of target shapes. We use a multi-scale decomposition of the velocity field and apply control forces only to the coarse-scale components of the flow. Small-scale detail is thus preserved in a natural way avoiding the artificial viscosity often introduced by force-based control methods. We demonstrate the effectiveness of our method for both Lagrangian and Eulerian fluid simulation environments. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Physically based modeling, I.3.7 [Computer Graphics]: Animation, I.6.8 [Simulation and Modeling]: Animation | en_US |
dc.title | Detail-Preserving Fluid Control | en_US |
dc.description.seriesinformation | ACM SIGGRAPH / Eurographics Symposium on Computer Animation | en_US |