Modeling and Animating Gases with Simulation Features
Abstract
In modeling natural phenomena, artists often compromise the benefits of direct control for the visual realism of physics-based simulation. For gases, Eulerian simulations traditionally provide realistic results, but a poor representation for artistically shaping the media. In our system, users work with a more intuitive set of continuously extracted features whose manipulation feeds back into the original simulation. This novel approach overcomes common control issues by providing modeling tools to manipulate high-level behavior in Eulerian simulations. We employ techniques in feature extraction, real-time gas simulation, and volume rendering to build an interactive system to sculpt three-dimensional flows.
BibTeX
@inproceedings {10.2312:SCA:SCA05:097-106,
booktitle = {Symposium on Computer Animation},
editor = {D. Terzopoulos and V. Zordan and K. Anjyo and P. Faloutsos},
title = {{Modeling and Animating Gases with Simulation Features}},
author = {Schpok, Joshua and Dwyer, William and Ebert, David S.},
year = {2005},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {1-59593-198-8},
DOI = {10.2312/SCA/SCA05/097-106}
}
booktitle = {Symposium on Computer Animation},
editor = {D. Terzopoulos and V. Zordan and K. Anjyo and P. Faloutsos},
title = {{Modeling and Animating Gases with Simulation Features}},
author = {Schpok, Joshua and Dwyer, William and Ebert, David S.},
year = {2005},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {1-59593-198-8},
DOI = {10.2312/SCA/SCA05/097-106}
}