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dc.contributor.authorPonn, Josefen_US
dc.contributor.authorLindemann, Udoen_US
dc.contributor.authorDiehl, Holgeren_US
dc.contributor.authorMüller, Franzen_US
dc.contributor.editorJoaquim Armando Pires Jorge and Eric Galin and John F. Hughesen_US
dc.date.accessioned2014-01-27T18:22:26Z
dc.date.available2014-01-27T18:22:26Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-16-9en_US
dc.identifier.issn1812-3503en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SBM/SBM04/027-033en_US
dc.description.abstractThe early phases of product development play a significant role for the success of a product and the prevention of time and money consuming changes in late phases. This paper describes a new methodological approach for the genereration of principle solutions in the form of sketches in early phases of product development. A guideline has been developed for a target-oriented and efficient progression from working principles to principle solutions. In particular, the linkage between physical effects and form parameters (geometry, materials etc.) has been investigated. A computer system including physical effects as features which can be used for the generation of digital principle sketches is described as a vision. Such a system offers the potential of facilitating routine work and supporting the engineer in defining solution concepts at early stages of product design.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleSketching in Early Conceptual Phases of Product Design: Guidelines and Toolsen_US
dc.description.seriesinformationSketch Based Interfaces and Modelingen_US


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