dc.contributor.author | Ponn, Josef | en_US |
dc.contributor.author | Lindemann, Udo | en_US |
dc.contributor.author | Diehl, Holger | en_US |
dc.contributor.author | Müller, Franz | en_US |
dc.contributor.editor | Joaquim Armando Pires Jorge and Eric Galin and John F. Hughes | en_US |
dc.date.accessioned | 2014-01-27T18:22:26Z | |
dc.date.available | 2014-01-27T18:22:26Z | |
dc.date.issued | 2004 | en_US |
dc.identifier.isbn | 3-905673-16-9 | en_US |
dc.identifier.issn | 1812-3503 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/SBM/SBM04/027-033 | en_US |
dc.description.abstract | The early phases of product development play a significant role for the success of a product and the prevention of time and money consuming changes in late phases. This paper describes a new methodological approach for the genereration of principle solutions in the form of sketches in early phases of product development. A guideline has been developed for a target-oriented and efficient progression from working principles to principle solutions. In particular, the linkage between physical effects and form parameters (geometry, materials etc.) has been investigated. A computer system including physical effects as features which can be used for the generation of digital principle sketches is described as a vision. Such a system offers the potential of facilitating routine work and supporting the engineer in defining solution concepts at early stages of product design. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Sketching in Early Conceptual Phases of Product Design: Guidelines and Tools | en_US |
dc.description.seriesinformation | Sketch Based Interfaces and Modeling | en_US |