Sketching in Early Conceptual Phases of Product Design: Guidelines and Tools
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Date
2004Author
Ponn, Josef
Lindemann, Udo
Diehl, Holger
Müller, Franz
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The early phases of product development play a significant role for the success of a product and the prevention of time and money consuming changes in late phases. This paper describes a new methodological approach for the genereration of principle solutions in the form of sketches in early phases of product development. A guideline has been developed for a target-oriented and efficient progression from working principles to principle solutions. In particular, the linkage between physical effects and form parameters (geometry, materials etc.) has been investigated. A computer system including physical effects as features which can be used for the generation of digital principle sketches is described as a vision. Such a system offers the potential of facilitating routine work and supporting the engineer in defining solution concepts at early stages of product design.
BibTeX
@inproceedings {10.2312:SBM:SBM04:027-033,
booktitle = {Sketch Based Interfaces and Modeling},
editor = {Joaquim Armando Pires Jorge and Eric Galin and John F. Hughes},
title = {{Sketching in Early Conceptual Phases of Product Design: Guidelines and Tools}},
author = {Ponn, Josef and Lindemann, Udo and Diehl, Holger and Müller, Franz},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1812-3503},
ISBN = {3-905673-16-9},
DOI = {10.2312/SBM/SBM04/027-033}
}
booktitle = {Sketch Based Interfaces and Modeling},
editor = {Joaquim Armando Pires Jorge and Eric Galin and John F. Hughes},
title = {{Sketching in Early Conceptual Phases of Product Design: Guidelines and Tools}},
author = {Ponn, Josef and Lindemann, Udo and Diehl, Holger and Müller, Franz},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1812-3503},
ISBN = {3-905673-16-9},
DOI = {10.2312/SBM/SBM04/027-033}
}