Pixelating Vector Line Art
Abstract
Creating pixel art is a laborious process that requires artists to place individual pixels by hand. Although many image editors provide vector-to-raster conversions, the results produced do not meet the standards of pixel art: artifacts such as jaggies or broken lines frequently occur. We describe a novel Pixelation algorithm that rasterizes vector line art while adhering to established conventions used by pixel artists. We compare our results through a user study to those generated by Adobe Illustrator and Photoshop, as well as hand-drawn samples by both amateur and professional pixel artists.
BibTeX
@inproceedings {10.2312:PE:NPAR:NPAR12:021-028,
booktitle = {International Symposium on Non-Photorealistic Animation and Rendering},
editor = {Paul Asente and Cindy Grimm},
title = {{Pixelating Vector Line Art}},
author = {Inglis, Tiffany C. and Kaplan, Craig S.},
year = {2012},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-90-6},
DOI = {10.2312/PE/NPAR/NPAR12/021-028}
}
booktitle = {International Symposium on Non-Photorealistic Animation and Rendering},
editor = {Paul Asente and Cindy Grimm},
title = {{Pixelating Vector Line Art}},
author = {Inglis, Tiffany C. and Kaplan, Craig S.},
year = {2012},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-90-6},
DOI = {10.2312/PE/NPAR/NPAR12/021-028}
}