Geospecific rendering of alpine terrain
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Date
1999Author
Premoze, Simon
Thompson, William B.
Shirley, Peter
Metadata
Show full item recordAbstract
Realistic rendering of outdoor terrain requires both that the geometry of the environment be modeled accurately and that appropriate texturing be laid down on top of that geometry. While elevation data is widely available for much of the world and many methods exist for converting this data to forms suitable for graphics systems, we have much less experience with patterning the resulting surface. This paper describes an approach for using panchromatic (grayscale) aerial imagery to produce color views of alpine scenes. The method is able to remove shading and shadowing effects in the original image so that shading and shadowing appropriate to variable times of day can be added. Seasonal snow cover can be added in a physically plausible manner. Finally, 3 D instancing of trees and brush can be added in locations consistent with the imagery, significantly improving the visual quality.
BibTeX
@inproceedings {10.2312:EGWR:EGWR99:107-118,
booktitle = {Eurographics Workshop on Rendering},
editor = {Dani Lischinski and Greg Ward Larson},
title = {{Geospecific rendering of alpine terrain}},
author = {Premoze, Simon and Thompson, William B. and Shirley, Peter},
year = {1999},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-211-83382-X},
DOI = {10.2312/EGWR/EGWR99/107-118}
}
booktitle = {Eurographics Workshop on Rendering},
editor = {Dani Lischinski and Greg Ward Larson},
title = {{Geospecific rendering of alpine terrain}},
author = {Premoze, Simon and Thompson, William B. and Shirley, Peter},
year = {1999},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-211-83382-X},
DOI = {10.2312/EGWR/EGWR99/107-118}
}