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dc.contributor.authorKollig, Thomasen_US
dc.contributor.authorKeller, Alexanderen_US
dc.contributor.editorPhilip Dutre and Frank Suykens and Per H. Christensen and Daniel Cohen-Oren_US
dc.date.accessioned2014-01-27T14:22:43Z
dc.date.available2014-01-27T14:22:43Z
dc.date.issued2003en_US
dc.identifier.isbn3-905673-03-7en_US
dc.identifier.issn1727-3463en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGWR/EGWR03/045-051en_US
dc.description.abstractWe present an algorithm for determining quadrature rules for computing the direct illumination of predominantly diffuse objects by high dynamic range images. The new method precisely reproduces fine shadow detail, is much more efficient as compared to Monte Carlo integration, and does not require any manual intervention.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleEfficient Illumination by High Dynamic Range Imagesen_US
dc.description.seriesinformationEurographics Workshop on Renderingen_US


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