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dc.contributor.authorWilkie, Alexanderen_US
dc.contributor.authorTobler, Robert F.en_US
dc.contributor.authorPurgathofer, Werneren_US
dc.contributor.editorS. J. Gortle and K. Myszkowskien_US
dc.date.accessioned2014-01-27T13:49:12Z
dc.date.available2014-01-27T13:49:12Z
dc.date.issued2001en_US
dc.identifier.isbn3-211-83709-4en_US
dc.identifier.issn1727-3463en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGWR/EGWR01/197-204en_US
dc.description.abstractWe propose a practicable way to include both polarization and fluorescence effects in a rendering system at the same time. Previous research in this direction only demonstrated support for either one of these phenomena; using both effects simultaneously was so far not possible, mainly because the techniques for the treatment of polarized light were complicated and required rendering systems written specifically for this task. The key improvement over previous work is that we use a different, more easily handled formalism for the description of polarization state, which also enables us to include fluorescence effects in a natural fashion. Moreover, all of our proposals are straightforward extensions to a conventional spectral rendering system.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleCombined Rendering of Polarization and Fluorescence Effectsen_US
dc.description.seriesinformationEurographics Workshop on Renderingen_US


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