Physically Based Real-Time Translucency for Leaves
Abstract
This paper presents a new shading model for real-time rendering of plant leaves that reproduces all important attributes of a leaf and allows for a large number of leaves to be shaded. In particular, we use a physically based model for accurate subsurface scattering on the translucent side of directly lit leaves. For real-time rendering of this model, we formulate it as an image convolution process and express the result in an efficient directional basis that is fast to evaluate. We also propose a data acquisition method for leaves that uses off-the-shelf devices.
BibTeX
@inproceedings {10.2312:EGWR:EGSR07:253-263,
booktitle = {Rendering Techniques},
editor = {Jan Kautz and Sumanta Pattanaik},
title = {{Physically Based Real-Time Translucency for Leaves}},
author = {Habel, Ralf and Kusternig, Alexander and Wimmer, Michael},
year = {2007},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {978-3-905673-52-4},
DOI = {10.2312/EGWR/EGSR07/253-263}
}
booktitle = {Rendering Techniques},
editor = {Jan Kautz and Sumanta Pattanaik},
title = {{Physically Based Real-Time Translucency for Leaves}},
author = {Habel, Ralf and Kusternig, Alexander and Wimmer, Michael},
year = {2007},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {978-3-905673-52-4},
DOI = {10.2312/EGWR/EGSR07/253-263}
}