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dc.contributor.authorLecot, Gregoryen_US
dc.contributor.authorLevy, Brunoen_US
dc.contributor.editorTomas Akenine-Moeller and Wolfgang Heidrichen_US
dc.date.accessioned2014-01-27T14:55:56Z
dc.date.available2014-01-27T14:55:56Z
dc.date.issued2006en_US
dc.identifier.isbn3-905673-35-5en_US
dc.identifier.issn1727-3463en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGWR/EGSR06/349-360en_US
dc.description.abstractWe present Ardeco, a new algorithm for image abstraction and conversion from bitmap images into vector graphics. Given a bitmap image, our algorithm automatically computes the set of vector primitives and gradients that best approximates the image. In addition, more details can be generated in user-selected important regions, defined from eye-tracking data or from an importance map painted by the user. Our algorithm is based on a new two-level variational parametric segmentation algorithm, minimizing Mumford and Shah s energy and operating on an intermediate triangulation, well adapted to the features of the image.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation ; I.4.10 [Image Processing and Computer Vision]: Image Representation Hierarchicalen_US
dc.titleArdeco: Automatic Region DEtection and COnversionen_US
dc.description.seriesinformationSymposium on Renderingen_US


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