Ardeco: Automatic Region DEtection and COnversion
Abstract
We present Ardeco, a new algorithm for image abstraction and conversion from bitmap images into vector graphics. Given a bitmap image, our algorithm automatically computes the set of vector primitives and gradients that best approximates the image. In addition, more details can be generated in user-selected important regions, defined from eye-tracking data or from an importance map painted by the user. Our algorithm is based on a new two-level variational parametric segmentation algorithm, minimizing Mumford and Shah s energy and operating on an intermediate triangulation, well adapted to the features of the image.
BibTeX
@inproceedings {10.2312:EGWR:EGSR06:349-360,
booktitle = {Symposium on Rendering},
editor = {Tomas Akenine-Moeller and Wolfgang Heidrich},
title = {{Ardeco: Automatic Region DEtection and COnversion}},
author = {Lecot, Gregory and Levy, Bruno},
year = {2006},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-35-5},
DOI = {10.2312/EGWR/EGSR06/349-360}
}
booktitle = {Symposium on Rendering},
editor = {Tomas Akenine-Moeller and Wolfgang Heidrich},
title = {{Ardeco: Automatic Region DEtection and COnversion}},
author = {Lecot, Gregory and Levy, Bruno},
year = {2006},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-35-5},
DOI = {10.2312/EGWR/EGSR06/349-360}
}