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dc.contributor.authorMertens, Tomen_US
dc.contributor.authorKautz, Janen_US
dc.contributor.authorChen, Jiawenen_US
dc.contributor.authorBekaert, Philippeen_US
dc.contributor.authorDurand, Frédoen_US
dc.contributor.editorTomas Akenine-Moeller and Wolfgang Heidrichen_US
dc.date.accessioned2014-01-27T14:55:51Z
dc.date.available2014-01-27T14:55:51Z
dc.date.issued2006en_US
dc.identifier.isbn3-905673-35-5en_US
dc.identifier.issn1727-3463en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGWR/EGSR06/273-284en_US
dc.description.abstractTexture variation on real-world objects often correlates with underlying geometric characteristics and creates a visually rich appearance. We present a technique to transfer such geometry-dependent texture variation from an example textured model to new geometry in a visually consistent way. It captures the correlation between a set of geometric features, such as curvature, and the observed diffuse texture. We perform dimensionality reduction on the overcomplete feature set which yields a compact guidance field that is used to drive a spatially varying texture synthesis model. In addition, we introduce a method to enrich the guidance field when the target geometry strongly differs from the example. Our method transfers elaborate texture variation that follows geometric features, which gives 3D models a compelling photorealistic appearance.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleTexture Transfer Using Geometry Correlationen_US
dc.description.seriesinformationSymposium on Renderingen_US


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