Texture Transfer Using Geometry Correlation
Date
2006Author
Mertens, Tom
Kautz, Jan
Chen, Jiawen
Bekaert, Philippe
Durand, Frédo
Metadata
Show full item recordAbstract
Texture variation on real-world objects often correlates with underlying geometric characteristics and creates a visually rich appearance. We present a technique to transfer such geometry-dependent texture variation from an example textured model to new geometry in a visually consistent way. It captures the correlation between a set of geometric features, such as curvature, and the observed diffuse texture. We perform dimensionality reduction on the overcomplete feature set which yields a compact guidance field that is used to drive a spatially varying texture synthesis model. In addition, we introduce a method to enrich the guidance field when the target geometry strongly differs from the example. Our method transfers elaborate texture variation that follows geometric features, which gives 3D models a compelling photorealistic appearance.
BibTeX
@inproceedings {10.2312:EGWR:EGSR06:273-284,
booktitle = {Symposium on Rendering},
editor = {Tomas Akenine-Moeller and Wolfgang Heidrich},
title = {{Texture Transfer Using Geometry Correlation}},
author = {Mertens, Tom and Kautz, Jan and Chen, Jiawen and Bekaert, Philippe and Durand, Frédo},
year = {2006},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-35-5},
DOI = {10.2312/EGWR/EGSR06/273-284}
}
booktitle = {Symposium on Rendering},
editor = {Tomas Akenine-Moeller and Wolfgang Heidrich},
title = {{Texture Transfer Using Geometry Correlation}},
author = {Mertens, Tom and Kautz, Jan and Chen, Jiawen and Bekaert, Philippe and Durand, Frédo},
year = {2006},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-35-5},
DOI = {10.2312/EGWR/EGSR06/273-284}
}