Lattice-Boltzmann Lighting
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Date
2004Author
Geist, Robert
Rasche, Karl
Westall, James
Schalkoff, Robert
Metadata
Show full item recordAbstract
A new technique for lighting participating media is suggested. The technique is based on the lattice-Boltzmann method, which is gaining popularity as alternative to finite-element methods for flow computations, due to its ease of implementation and ability to handle complex boundary conditions. A relatively simple, grid-based photon transport model is postulated and then shown to describe, in the limit, a diffusion process. An application to lighting clouds is provided, where cloud densities are generated by combining two well-established techniques. Performance of the new lighting technique is not real-time, but the technique is highly parallel and does offer an ability to easily represent complex scattering events. Sample renderings are included.
BibTeX
@inproceedings {10.2312:EGWR:EGSR04:355-362,
booktitle = {Eurographics Workshop on Rendering},
editor = {Alexander Keller and Henrik Wann Jensen},
title = {{Lattice-Boltzmann Lighting}},
author = {Geist, Robert and Rasche, Karl and Westall, James and Schalkoff, Robert},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-12-6},
DOI = {10.2312/EGWR/EGSR04/355-362}
}
booktitle = {Eurographics Workshop on Rendering},
editor = {Alexander Keller and Henrik Wann Jensen},
title = {{Lattice-Boltzmann Lighting}},
author = {Geist, Robert and Rasche, Karl and Westall, James and Schalkoff, Robert},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-12-6},
DOI = {10.2312/EGWR/EGSR04/355-362}
}