Live Tuning of Virtual Environments: The VR-Tuner
View/ Open
Date
2004Author
Conrad, Stefan
Krüger, Hans Peter
Haringer, Matthias
Metadata
Show full item recordAbstract
This paper describes a solution for the modification of virtual environment (VE) applications while being immersed in the application scenario inside of an immersive projection environment. We propose an infrastructure which enables developers to adjust object properties and change the structure of the scene graph and data flow between nodes using a tablet PC. The interface consists of a two dimensional graphical user interface (2D GUI) brought on a spacial aware touch screen computer, accompanied by a mixer console with motor faders. We discuss the usability of the combination of different interaction modalities for the task of tuning of VE applications.
BibTeX
@inproceedings {10.2312:EGVE:EGVE04:123-128,
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {Sabine Coquillart and Martin Goebel},
title = {{Live Tuning of Virtual Environments: The VR-Tuner}},
author = {Conrad, Stefan and Krüger, Hans Peter and Haringer, Matthias},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {3-905673-10-X},
DOI = {10.2312/EGVE/EGVE04/123-128}
}
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {Sabine Coquillart and Martin Goebel},
title = {{Live Tuning of Virtual Environments: The VR-Tuner}},
author = {Conrad, Stefan and Krüger, Hans Peter and Haringer, Matthias},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {3-905673-10-X},
DOI = {10.2312/EGVE/EGVE04/123-128}
}