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dc.contributor.authorSzirmay-Kalos, Laszlóen_US
dc.contributor.authorLiktor, Gaboren_US
dc.contributor.authorUmenhoffer, Tamasen_US
dc.contributor.authorTóth, Balazsen_US
dc.contributor.authorKumar, Shreeen_US
dc.contributor.authorLupton, Glennen_US
dc.contributor.editorKurt Debattista and Daniel Weiskopf and Joao Combaen_US
dc.date.accessioned2014-01-26T16:47:52Z
dc.date.available2014-01-26T16:47:52Z
dc.date.issued2009en_US
dc.identifier.isbn978-3-905674-15-6en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGPGV/EGPGV09/095-102en_US
dc.description.abstractThis paper presents a fast parallel method to compute the solution of the radiative transport equation in inhomogeneous participating media. The efficiency of the method comes from different factors. First, we use a novel approximation scheme to find a good guess for both the direct and the scattered component. This scheme is based on the analytic solution for homogeneous media, which is modulated by the local material properties. Then, the initial approximation is refined iteratively. The iterative refinement is executed on a face centered cubic grid, which is decomposed to blocks according to the available simulation nodes. The implementation uses CUDA and runs on a cluster of GPUs. We also show how the communication bottleneck can be avoided by not exchanging the boundary conditions in every iteration step.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleParallel Solution to the Radiative Transporten_US
dc.description.seriesinformationEurographics Symposium on Parallel Graphics and Visualizationen_US


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