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dc.contributor.authorKeckeisen, M.en_US
dc.contributor.authorBlochinger, W.en_US
dc.contributor.editorDirk Bartz and Bruno Raffin and Han-Wei Shenen_US
dc.date.accessioned2014-01-26T16:25:04Z
dc.date.available2014-01-26T16:25:04Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-11-8en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGPGV/EGPGV04/119-126en_US
dc.description.abstractWe present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on efficient parallel processing of irregularly structured and real-world sized problems typically occurring in the simulation of garments. We report on performance measurements showing a high degree of parallel efficiency and scalability indicating the usefulness of our approach.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleParallel Implicit Integration for Cloth Animations on Distributed Memory Architecturesen_US
dc.description.seriesinformationEurographics Workshop on Parallel Graphics and Visualizationen_US


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