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dc.contributor.authorVijt, Peter Deen_US
dc.contributor.authorClaesen, Lucen_US
dc.contributor.authorMan, Hugo Deen_US
dc.contributor.editorP F Listeren_US
dc.date.accessioned2014-02-06T14:19:40Z
dc.date.available2014-02-06T14:19:40Z
dc.date.issued1992en_US
dc.identifier.isbn-en_US
dc.identifier.issn-en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGGH/EGGH92/044-052en_US
dc.description.abstractA number of ASIC architectures are presented to build a system for fast photorealistic rendering of complex images. Both ray tracing and radiosity algorithms can be used. The system consists of a number of custom and general purpose processors that communicate through a serial interface. The scene database is split into three disjoint data sets. Rays are passed between processors. The load is dynamically balanced by means of a load balancing processor. Fine grain and coarse grain parallelismare exploited.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleASICs for a High Performance IVIulti Processor Systemfor Photo-realistic Image Synthesisen_US
dc.description.seriesinformationEurographics Workshop on Graphics Hardwareen_US


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