dc.contributor.author | Vijt, Peter De | en_US |
dc.contributor.author | Claesen, Luc | en_US |
dc.contributor.author | Man, Hugo De | en_US |
dc.contributor.editor | P F Lister | en_US |
dc.date.accessioned | 2014-02-06T14:19:40Z | |
dc.date.available | 2014-02-06T14:19:40Z | |
dc.date.issued | 1992 | en_US |
dc.identifier.isbn | - | en_US |
dc.identifier.issn | - | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGGH/EGGH92/044-052 | en_US |
dc.description.abstract | A number of ASIC architectures are presented to build a system for fast photorealistic rendering of complex images. Both ray tracing and radiosity algorithms can be used. The system consists of a number of custom and general purpose processors that communicate through a serial interface. The scene database is split into three disjoint data sets. Rays are passed between processors. The load is dynamically balanced by means of a load balancing processor. Fine grain and coarse grain parallelismare exploited. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | ASICs for a High Performance IVIulti Processor Systemfor Photo-realistic Image Synthesis | en_US |
dc.description.seriesinformation | Eurographics Workshop on Graphics Hardware | en_US |