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dc.contributor.authorAkman, Varolen_US
dc.contributor.authorHagen, Paul tenen_US
dc.contributor.authorKuijk, Fonsen_US
dc.contributor.editorFons Kuijk and Wolfgang Strasseren_US
dc.date.accessioned2014-02-06T14:01:47Z
dc.date.available2014-02-06T14:01:47Z
dc.date.issued1987en_US
dc.identifier.isbn3-540-50109-6en_US
dc.identifier.issn1727-3471en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGGH/EGGH87/137-152en_US
dc.description.abstractRaster graphics, while good at achieving realistic and cost-effective image generation, lacks useful (e.g. high-level) and fast (e.g. almost real-time) interaction facilities. One may try to speed up the entire classical image generation pipeline using much processing power but this would clearly lessen the advantages of raster workstations as popular, relatively inexpensive devices. This paper continues our work in restructuring the functional model (first formulated by Ingrid Carlbom) for high-performance architectures. Central to our approach is a visible concern about the underlying data structures used to represent the geometric objects. This originates from the conviction that only through careful design of appropriate graphics data structures and algorithms one can profitably map software tasks into hardware, specifically VLSI. Here we elaborate on a novel object description scheme called "pattern representation" and its envisioned usage. Our work is decidedly in contrast with several current research efforts in the area of graphics hardware where it is commonplace to simply put several processors into a cooperative effort to share the total burden, with each processor taking responsibility for part of the work.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectAlgorithmsen_US
dc.subjectDesignen_US
dc.subjectPerformanceen_US
dc.subjectPattern representationen_US
dc.subjectDomain functionen_US
dc.subjectColor functionen_US
dc.subjectWheel of reincarnationen_US
dc.subjectDynamic feedbacken_US
dc.subjectFunctional modelen_US
dc.titleA Vector-like Architecture for Raster Graphicsen_US
dc.description.seriesinformationEurographics Workshop on Graphics Hardwareen_US


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