Efficient Depth Buffer Compression
Abstract
Depth buffer performance is crucial to modern graphics hardware. This has led to a large number of algorithms for reducing the depth buffer bandwidth. Unfortunately, these have mostly remained documented only in the form of patents. Therefore, we present a survey on the design space of efficient depth buffer implementations. In addition, we describe our novel depth buffer compression algorithm, which gives very high compression ratios.
BibTeX
@inproceedings {10.2312:EGGH:EGGH06:103-110,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Efficient Depth Buffer Compression}},
author = {Hasselgren, Jon and Akenine-Möller, Tomas},
year = {2006},
publisher = {The Eurographics Association},
ISSN = {1727-3471},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/103-110}
}
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Efficient Depth Buffer Compression}},
author = {Hasselgren, Jon and Akenine-Möller, Tomas},
year = {2006},
publisher = {The Eurographics Association},
ISSN = {1727-3471},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/103-110}
}