Hierarchical Structure Recovery of Point-Sampled Surfaces
Abstract
We focus on the class of regular models defined by Varady et al. for reverse engineering purposes. Given a 3D surface represented through a dense set of points, we present a novel algorithm that converts to a hierarchical representation . In , the surface is encoded through patches of various shape and size, which form a hierarchical atlas. If belongs to the class of regular models, then captures the most significant features of at all the levels of detail. In this case, we show that can be exploited to interactively select regions of interest on and intuitively re-design the model. Furthermore, intrinsically encodes a hierarchy of useful segmentations of . We present a simple though efficient approach to extract and optimize such segmentations, and we show how they can be used to approximate the input point sets through idealized manifold meshes.
BibTeX
@article {10.1111:j.1467-8659.2010.01658.x,
journal = {Computer Graphics Forum},
title = {{Hierarchical Structure Recovery of Point-Sampled Surfaces}},
author = {Attene, Marco and Patane, Giuseppe},
year = {2010},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2010.01658.x}
}
journal = {Computer Graphics Forum},
title = {{Hierarchical Structure Recovery of Point-Sampled Surfaces}},
author = {Attene, Marco and Patane, Giuseppe},
year = {2010},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2010.01658.x}
}