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dc.contributor.authorDaniels, Joelen_US
dc.contributor.authorSilva, Claudio T.en_US
dc.contributor.authorCohen, Elaineen_US
dc.date.accessioned2015-02-23T15:43:30Z
dc.date.available2015-02-23T15:43:30Z
dc.date.issued2009en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01519.xen_US
dc.description.abstractSemi-regular meshes describe surface models that exhibit a structural regularity that facilitates many geometric processing algorithms. We introduce a technique to construct semi-regular, quad-only meshes from input surface meshes of arbitrary polygonal type and genus. The algorithm generates a quad-only model through subdivision of the input polygons, then simplifies to a base domain that is homeomorphic to the original mesh. During the simplification, a novel hierarchical mapping method, keyframe mapping, stores specific levels-of-detail to guide the mapping of the original vertices to the base domain. The algorithm implements a scheme for refinement with adaptive resampling of the base domain and backward projects to the original surface. As a byproduct of the remeshing scheme, a surface parameterization is associated with the remesh vertices to facilitate subsequent geometric processing, i.e. texture mapping, subdivision surfaces and spline-based modeling.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleSemi-regular Quadrilateral-only Remeshing from Simplified Base Domainsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.description.number5en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01519.xen_US
dc.identifier.pages1427-1435en_US


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